1/6/2023 0 Comments Grid 2 car listThe damage system from the original GRID game was top-notch, and per Moody, the only changes made to this version have been improvements. What good is customizing amazing virtual cars if you can't bask in the spectacle of realistic vehicle damage? In addition to the enormous car lists, gamers will also be able to customize their vehicles with colors, sponsorships and more, per Segment Next's Liam Stanway and Codemasters' Clive Moody. Racing packs and unlockables will grow the total list of vehicles available, but gamers will be able to take any car on any track at their own risk. The BMW E30 M3 Sport Evolution, Ford Mustang Mach 1 and Chevrolet Camaro Z28 RS SS 1970 will all be options for gamers. Per Codies blog, here are just a few examples of what gamers have to look forward to: Move ahead to the 11:52 mark of the video to see and hear the developer-guided feature.Ī plethora of cars will be available throughout the game. Here is a look at the first 30 minutes of gameplay. Judging by the video released thus far, the mode will tell a solid story along with providing exciting racing sequences. It is almost as if the best elements of F-1, NASCAR and street racing have been included in an attempt to provide the most complete racing experience. Your custom character is brought into the fray by Callahan via cinematic scenes and exciting races. Ind圜ar-style drivers will be competing with street racers and others in several different formats to gain supremacy. Think of it as the Kumite of motorsports. In the single-player career mode, fictional mogul and visionary Patrick Callahan constructed the World Series of Racing to find out who the world's greatest driver is. Some of the hardcore aspects have been omitted to keep the game playable and fun for those who aren't vehicle tech freaks. Once you learn how a car handles you can adjust your driving style accordingly nailing the perfect line through every bend rather than simply making it to the finish line.īasically, the vehicles' handling creates a separate world from pure simulation driving, though the specifications are based on the cars' real-life attributes. This leads to a real spectrum of performance based upon the player's level of familiarity with the vehicle. This process allows our handling team to accentuate the drivability of each car at a base level (simply getting it around the track) while retaining the core handling characteristics and subtleties which define the real-world car. This may sound like a pure simulation, but Evan-Jones assures us GRID 2 still walks the line. The handling and overall performance were considered when a car's likenesses was included in the game. Real-world drivers performed tests when possible. No two cars break the exact same no two vehicles will respond identically in the same situation.Įxtensive preparations were performed and data was collected to ensure these details were as accurate as possible.ĭata from real-world specifications for each vehicle were collected. The team understands that every car in the game handles differently. Per Toby Evan-Jones of Codemasters, making sure each car has an identity was a priority for developers in GRID 2. If the formula is done correctly again, it will further establish the series as the perfect blend of realism and arcade action. GRID 2 blends simulation racing with competitions like drifting and street racing. With rankings for various modes at your fingertips, knowing how good you are-or aren't-should be only seconds away. A new online multiplayer setup will track various racing statistics for the community. There is a new career mode designed to immerse gamers in a quest to be the world's best driver. The objective of course is to win races but gamers will also be out to gain notoriety on the fictional racing circuit created in the game's single-player mode, as well as online. Gamers will be challenged to race various world-renowned venues in the world's fastest vehicles. This is the tagline being spread across most promotional media for GRID 2. Release Date: May 28 in North America and May 31 in the UK Here is a look at the specifics surrounding release and a full preview of the game. The screenshots we've seen leading up to release have been stunning and the trailers have been equally exciting. It wasn't too technical, but it wasn't too simplistic either.įinally, after a five-year absence, the series is returning with GRID 2. The blend of arcade racer and simulation was what made the game so good.
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